build.bat
so that the paths match your installation. Note: The script assumes that your ReiPatcher patches are stored in a subfolder called Patches
inside your ReiPatcher folder. If you changed that for some reason, make sure to edit the rest of the file accordingly.build.bat
. If everything worked, all the necessary file have been created / copied into the correct places so you just have to run ReiPatcher now and you're done.F5
to open the customization panel.F4
.WIDESLIDER
option.SaveData002.save
), the information will be saved into SaveData002.save.exsave.xml
. It is also possible to manually edit these files and then load to game to adjust maid settings.MaidVoicePitchSlider.xml
in the UnityInjectorConfig
folder, or change the values specified in that file accordingly.ID | Description |
---|---|
WIDESLIDER | Increases the value range of sliders and disables checks so negative values for settings like body height are allowed possible |
PROPSET_OFF | Disables @PropSet in game scripts. Enabling this supposedly fixes the problem of negative shoulder and neck values getting reset during story scripts |
LIPSYNC_OFF | Disables lip-sync when the maid is talking |
HYOUJOU_OFF | Disables the automatic change of facial expressions (non script invoked) |
EYETOCAMERA_OFF | Disables the @EyeToCamera script command (changing the EyeToCam setting inside scripts) |
MUHYOU | Disables all face animations (expressions, lip sync, blinking, etc) |
FARMFIX | Fixes the distortion and wrong positioning of the forearm if your maid is smaller than normally allowed |
FACE_OFF | Disables the @Face script command (changing facial expression inside scripts) |
FACEBLEND_OFF | Disables the @FaceBlend script command (changing blush / tear settings inside scripts) |
EYETOCAM | Changes the eye to camera behavior during scripts. 0 => as defined in the script, 1 => always look at camera, -1` => never look at camera |
HEADTOCAM | Similar to EYETOCAM , but for head movement instead |
PITCH | Changes the voice pitch |
MABATAKI | Adjusts the relative angle of fully opened eyes (0% ~ 100%) |
LIPSYNC_INTENISTY | Reduces the range of mouth/lip movement animations during lip-sync |
EYEBALL | Iris / eyeball scaling |
EYE_ANG | Rotates and distorts the eyes |
PELSCL | Scales the pelvis region of the body |
THIPOS | Adjusts the position of the legs |
THISCL | Scales the legs |
THISCL2 | Scales the knees |
CALFSCL | Scales the calves |
SKTSCL | Scales the collision region of skirts |
SKTPOS | Adjusts the position of the skirt |
SPISCL | Scales the lower abdomen region of the body |
S0ASCL | Scales the abdomen region of the body |
S1_SCL | Scales the stomach region of the body |
S1ASCL | Scales the chest region of the body |
S1ABASESCL | Scales the upper torso |
MUNESCL | Scales the breasts |
MUNEPOS | Adjusts the position of the breasts |
MUNESUBSCL | Scales a subsection of the breasts |
MUNESUBPOS | Adjusts the position of a subsection of the breasts |
NECKSCL | Scales the neck |
KATASCL | Scales the shoulders |
UPARMSCL | Scales the upper arm |
FARMSCL | Scales the forearm |
HANDSCL | Scales the hands |
HEAD_TRACK | Advanced settings for the EyeToCam / HeadToCam feature, like changing offets, angles and other things |